OMEN NOMEN
A procedural fantasy roguelike in Java.
The fate in the name, as the Latins said.
This roguelike generate a random seed based on the player's chosen name.
Therefore a particular name will create a specific game: the world will be always the same, the player is the only variable element.
Explore! Combat! Scavenge!
Proceeding in the game, the player will meet items and creatures powerful, gifted with magical properties - beware their names!
Only the bravest will reach the deepest level - and will triumph over his worst adversaries.
Some features:
- Procedural generation of dungeon maps, creatures and items.
- Character with attributes, skills and various elemental degrees of power and immunity.
- Inventory system with burden limits; several body slots (head, neck, hands, fingers etc.)
- Magic: read scroll or write them into a spellbook for repeated use; play magical scores with musical instruments.
- Search medical herbs, use anvil to repair items, sacrifice on altars to gain the favor of the gods.
- Basic bones system: dead players return as ghosts.
- Hidden traps with various effects.
- Great variety of items: melee and ranged weapons, armors and shields, equipment (from helmet to boots), light sources, potions, containers, food, jewels etc.
- Rare and Unique items!
- Great variety of creatures - over 90 types with different properties and attributes.
- Rare creatures, more powerful!
- Surface town with buildings that provide useful services: shops, oracle, forge, store and others.
- Complete achievements to obtain precious prizes!
- Completely freeware!
BeeTLe BeTHLeHeM 2009-2010
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